First roguelike experience is live!
Re: Spin. Die. Repeat. » Devlog
This is the biggest update for the game from its initial release. We added and reworked a lot of stuff in the game, and are proud of the job done. We hope you will give it a try and at least appreciate it!
Roguelike level
We add a procedurally generated level with a node map, randomly generated events, quests, and paths. This is a whole different way to play the game, and it is supposed to deliver a unique experience every time you launch it. Give it a try and share your feedback.
Other small but important improvements
- Final goblin symbols
- Changed the quest points chip to unified
- Change the location name placement on the map
- Updated the book scroll mechanics
- Added inactive state for buttons during spin
- Updated order of resource calculation
- Updated the bar fill logic, now all bars are filled when the chips fly onto them
- Differentiate the visuals for the game and narrative nodes
- Jackpot now has an option "get all"
And check our video featuring truck-kun!
Files
ReSpinDieRepeat_v0.55.zip 213 MB
47 days ago
Get Re: Spin. Die. Repeat.
Re: Spin. Die. Repeat.
Re: Spin. Die. Repeat. is a deckbuilding roguelike that combines slot machine mechanics with a fantasy isekai setting.
Status | Prototype |
Author | isekaiinteractive |
Genre | Role Playing, Strategy |
Tags | Anime, Deck Building, Roguelike |
More posts
- Version 0.56 release!32 days ago
- Re: Spin!v.0.42 Release and new Trailer!Mar 07, 2025
- Re: Spin! v.0.41 ReleaseMar 03, 2025
- Steam page launch!Feb 24, 2025
- Re: Spin. Die. Repeat! also on Mac OS!Feb 12, 2025
- Version 0.37 ReleaseFeb 03, 2025
- Meow-rry Christmas to you and Purr-fect New Year!Dec 23, 2024
- YOU DIED… again.Dec 16, 2024
- First public version: Spin! Die! Repeat!Dec 06, 2024
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